
McGibble
A downloadable game for Windows
“A paperclip?! Yes! That’s one, then two, then three—keep ’em coming!”
Generate an infinite amount of paperclips in this wacky, mole-themed factory game. Program your machines to create unique, AI-generated trinkets called McGibbles. Can’t program? No worries! You’re covered by the magic of vibe coding. What is vibe coding? You write instructions in plain language, and the AI turns them into real automation.
It's that simple! Go and start your own McGibble factory now!

In this simulation, a colony of industrious moles is tasked with collecting paperclips. They don’t just move boxes. They fabricate McGibbles, AI-generated trinkets that exist somewhere between data artifacts, digital junk, and miniature philosophical questions about value. The twist? You don’t write boring, rigid scripts. You give vibe code - high-level, intuitive instructions that the integrated AI interprets as actual control logic for your machines.
This isn’t a dumbed-down “AI assist” tacked on. The AI is the control plane. Your job is to design the factory layout, define the flows, and set the mood with vibe code. You’ll test, break, adapt, and exploit emergent behaviors. Sometimes the moles will surprise you. Sometimes the McGibbles will defy explanation. That’s the point.
Important!
This game depends on the Player2 app for its AI generative features.
Download Player 2 here
004 Changelog
Added Tutorial on start
| Status | In development |
| Platforms | Windows |
| Authors | ToucheToucan, hobscure |
| Genre | Simulation |
| Made with | Unity |
| Tags | ai, coding, factory, llm, mole, player2, player2npc, programming |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |



Comments
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please add saves
we need a web version!